Stealth after level 20
After Druid gets Cat Form and Prowl at 20, both classes can avoid unnecessary trash, take the objective, and leave. When a fight is required, Rogue brings burst and Druid brings healing and control.
The pull plan
Stealth to the objective together, kill the target, then leave through the same route.
Druid heals between fights and covers the difficult pull when the route is still worth taking.
Rogue opens with stuns. Druid follows with damage or healing based on the pull in front of the pair.
Handle open fights carefully
Neither class wants several open-world mobs. If stealth breaks next to a pack, reset immediately.
Druid mana sets the length of the route. Drink before a long fight leaves the pair without healing.
The fight still needs a plan
Stealth gets the pair past the wrong fights. The pull they take still needs open ground, a clear exit, and enough Druid mana.