Survival

Survival

Terrain, exits, group calls, and habits that hold up across classes.

Journey curriculum

Hardcore boot camp

Start with repeatable habits, then prepare the terrain, group call, reset, and travel risk in front of your character.

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  1. Step 1 Habits

    Hardcore Habits That Protect the Character

    Eat, bandage, clear bags, read the terrain, and leave after a warning. These habits keep the route controlled.

    Levels 1–9
  2. Step 2 Enclosed terrain

    Caves, Buildings, and Elevators

    Caves, ships, towers, mines, and lifts restrict the exit and turn a simple fight into a route problem.

    Routes with cave risk
  3. Step 3 Consumables

    Consumables to Carry Before the Pull

    Carry healing, escape, and protection consumables before a route needs them.

    Levels 10–19
  4. Step 4 Grouping

    Grouping, Layering, and Hardcore Etiquette

    A good group agrees on a reset call, pull pace, and patrol information before an invite changes the layer.

    Routes with elite, escort, or event risk
  5. Step 5 Reset calls

    Call the Reset Early

    When a pull widens, create space, use the tool that buys it, and take the exit.

    Routes with dense camp, patrol, respawn, runners, or ambush risk
  6. Step 6 Travel

    Plan Hearth and Logout Safely

    Auto-run, lifts, docks, weak bags, and unsafe AFKs can end a run without a hostile nameplate.

    Level 20+ or routes with travel risk
Reference shelf

More survival notes

Focused preparation that sits outside the ordered journey curriculum.