Dungeons

Dungeons

Read the pull, agree on the exit, and set the pace before the group enters the next room.

All dungeons (15)

Dungeons Jul 16, 2026

Zul’Farrak: Top of the Stairs

Clear to the staircase, fight from the top, kill troll healers, and use a wall for Gahz’rilla’s knockback.

Dungeons Jul 16, 2026

Wailing Caverns: Cave Route and Runner Control

Set the cave route and stop runners before they find a side path. The escort is optional.

Dungeons Jul 16, 2026

Uldaman: Assign the Adds Before the Stone Wakes

Stone stewards, long respawn timers, and the Archaedas event make Uldaman a route and add-assignment check.

Dungeons Jul 16, 2026

Sunken Temple: Clear the Floor You Stand On

One-way drops, troll minibosses, dragonkin cleaves, and Eranikus’ Deep Sleep require a floor-by-floor route and a named backup heal.

Dungeons Jul 16, 2026

Shadowfang Keep: Pull Back From the Stairs

Pull casters around a clear corner, then manage Springvale and Arugal with interrupts ready.

Dungeons Jul 16, 2026

Scarlet Monastery: Wing-Specific Pull Rules

Graveyard, Library, Armory, and Cathedral each need their own pull plan, target calls, and cooldown timing.

Dungeons Jul 16, 2026

Razorfen Kraul: Fight the Fear Against a Wall

Fear, silence, bat riders, and tight corridors make line-of-sight pulls and wall positioning central to Razorfen Kraul.

Dungeons Jul 16, 2026

Razorfen Downs: Reset Before the Gong

The undead half brings diseases, blind corridors, and a gong event that needs full health, mana, and a clear group call.

Dungeons Jul 16, 2026

Ragefire Chasm: Early Pull Discipline

Cramped rooms, early toolkits, Taragaman, and Jergosh’s Immolate make RFC a dungeon that needs clear pull calls.

Dungeons Jul 16, 2026

Maraudon: Route and Reset Discipline

Choose purple, orange, or inner before zoning, then prepare for larva pulls, water use, and Princess Theradras’ dust field.

Dungeons Jul 16, 2026

Hardcore Dungeon Discipline: Stop Before the Wipe

Set the pull location, reset call, and leave condition before the first room becomes a larger pull.

Dungeons Jul 16, 2026

Gnomeregan: Take the Long Way

Alarm bots, vertical routes, and patrol chains turn shortcuts into a second pull. Take the long route and reset often.

Dungeons Jul 16, 2026

Deadmines: Stairs, Runners, and the Ship

A low-level Alliance dungeon with runners, corners, stair pulls, and a ship that needs a reset before boarding.

Dungeons Jul 16, 2026

Blackrock Depths: Pick a Wing, Keep It

Arena, bar, Incendius, or emperor: agree on the BRD route and stop point before entering.

Dungeons Jul 16, 2026

Blackfathom Deeps: Keep the Group Together

Stay together through the murloc rooms, patrols, and altar event. BFD punishes a group that drifts apart.