Guides

Guides

Talent routes and survival checklists for each class, with the main leveling direction visible on its hub.

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All guides (27)

Guides

Arms Warrior Survival Checklist

Warrior survives a bad pull by changing to a shield early, slowing the add, and leaving during Shield Wall.

Guides

Arms Warrior Talent Route: 10-60

A level-by-level Arms Warrior talent order from 10 to 60.

Guides

Beast Mastery Hunter Talent Route: 10-60

A level-by-level Hunter talent order from 10 to 60.

Guides

Combat Rogue Survival: When a Pull Turns

Combat Rogue survives a bad pull by keeping one mob Sapped, interrupting the cast, and vanishing on clear ground.

Guides

Combat Rogue Talent Route: 10-60

Build through Combat to Adrenaline Rush, then take Assassination for Slice and Dice and Lethality.

Guides

Demonology Warlock Survival: Pet, Health, and Fear

Keep the Voidwalker alive, tap with health to spare, and cast Fear only where it cannot bring another pack.

Guides

Demonology Warlock Talent Route: 10-60

Build through Demonology to Soul Link, then take Affliction support talents.

Guides

Discipline Priest Survival: Protect the Mana

Discipline Priest survives by preserving mana, fearing in open ground, and staying with a group that waits for the shield.

Guides

Discipline Priest Talent Route: 10-60

Take Spirit Tap first, build a full Discipline core, then add Shadow support.

Guides

Druid Class Quest Unlocks

Start with the Bear Form chain, keep the faction route explicit, and clear the summon area before spending the dust.

Guides

Enhancement Shaman Survival: Save Mana for the Exit

Keep enough mana for Healing Wave, Earth Shock, or Ghost Wolf, and drop Tremor Totem before fear reaches the group.

Guides

Enhancement Shaman Talent Route: 10-60

Build through Enhancement to Stormstrike, then take Restoration for mana and healing support.

Guides

Feral Druid Survival Checklist

Feral emergency rules: Roots, Barkskin heals, Travel Form ground, and group calls.

Guides

Feral Druid Talent Route: 10-60

Reach Feral Charge at 30, finish the Feral core, then move into Restoration.

Guides

Frost Mage Survival: Keep Space

Frost Mage survival depends on space, an early sheep, a planned Blink landing, and enough mana to leave the pull.

Guides

Frost Mage Talent Route: 10-60

Reach Cold Snap at 30, Ice Barrier at 40, then finish in Arcane.

Guides

Hunter Class Quest Unlocks

Complete the three local practice tames, finish the capital-city training, and never begin a tame channel with a second body in the lane.

Guides

Hunter Survival Checklist

A short Hardcore Hunter checklist for staying alive: pet pathing, trap timing, gear prep, dungeon warnings, and the exact moment to stop pretending the pull is fine.

Guides

Mage Class Quest Unlocks

Treat Mage's Wand as a grouped level-38 route: clear Scarlet Monastery Library, finish the parallel reagent branch, and keep Frost Nova and Blink for the exit.

Guides

Paladin Class Quest Unlocks

Route Verigan's Fist as grouped dungeon and elite-area work. Leave the Daphne defense or reset a component pull when it spends a major cooldown early.

Guides

Priest Class Quest Unlocks

Finish the level-10 racial rite before leaving the trainer route. Human and Dwarf Priests share Desperate Prayer. The other races receive their own spell.

Guides

Retribution Paladin Survival: When a Pull Turns

Retribution Paladin survives a bad pull by interrupting its cast, using Divine Shield to heal, and keeping Lay on Hands for the last reset.

Guides

Retribution Paladin Talent Route: 10-60

Take Sanctity Aura at 30, Vengeance and Repentance next, then add Holy support.

Guides

Rogue Class Quest Unlocks

Raise Lockpicking before the poison chain, delay the tower until the class has a fuller escape kit, and leave when the scripted route stops behaving.

Guides

Shaman Class Quest Unlocks

Take the walking path to Telf Joolam, farm the reagent camps from their open edges, and reach full health before using Fire Sapta.

Guides

Warlock Class Quest Unlocks

Unlock the Voidwalker at 10, but match the safety call to the route: Undercity is direct, Brackwell needs help, and Skull Rock waits for a group.

Guides

Warrior Class Quest Unlocks

Unlock Berserker Stance at 30, then return near 40 with a level-appropriate group for Cyclonian and the Whirlwind weapon. Never start either event without the exit plan ready.