Guides
Talent routes and survival checklists for each class, with the main leveling direction visible on its hub.
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Retribution Paladin Talent Route: 10-60
A draft Retribution route: Sanctity Aura at 30, Vengeance and Repentance next, then Holy support.
Retribution Paladin Survival: When a Pull Turns
Retribution Paladin survives a bad pull by interrupting its cast, using Divine Shield to heal, and keeping Lay on Hands for the last reset.
Frost Mage Talent Route: 10-60
A draft Frost route: reach Cold Snap at 30, Ice Barrier at 40, then finish in Arcane.
Frost Mage Survival: Keep Space
Frost Mage survival depends on space, an early sheep, a planned Blink landing, and enough mana to leave the pull.
Feral Druid Talent Route: 10-60
A draft Feral route: reach Feral Charge at 30, finish the Feral core, then move into Restoration.
Feral Druid Survival Checklist
Feral emergency rules: Roots, Barkskin heals, Travel Form ground, and group calls.
Enhancement Shaman Talent Route: 10-60
Draft Enhancement route to Stormstrike, then Restoration for mana and healing support.
Enhancement Shaman Survival: Save Mana for the Exit
Keep enough mana for Healing Wave, Earth Shock, or Ghost Wolf, and drop Tremor Totem before fear reaches the group.
Discipline Priest Talent Route: 10-60
A draft Discipline route: Spirit Tap first, a full Discipline core, then Shadow support.
All guides (18)
Retribution Paladin Talent Route: 10-60
A draft Retribution route: Sanctity Aura at 30, Vengeance and Repentance next, then Holy support.
Retribution Paladin Survival: When a Pull Turns
Retribution Paladin survives a bad pull by interrupting its cast, using Divine Shield to heal, and keeping Lay on Hands for the last reset.
Frost Mage Talent Route: 10-60
A draft Frost route: reach Cold Snap at 30, Ice Barrier at 40, then finish in Arcane.
Frost Mage Survival: Keep Space
Frost Mage survival depends on space, an early sheep, a planned Blink landing, and enough mana to leave the pull.
Feral Druid Talent Route: 10-60
A draft Feral route: reach Feral Charge at 30, finish the Feral core, then move into Restoration.
Feral Druid Survival Checklist
Feral emergency rules: Roots, Barkskin heals, Travel Form ground, and group calls.
Enhancement Shaman Talent Route: 10-60
Draft Enhancement route to Stormstrike, then Restoration for mana and healing support.
Enhancement Shaman Survival: Save Mana for the Exit
Keep enough mana for Healing Wave, Earth Shock, or Ghost Wolf, and drop Tremor Totem before fear reaches the group.
Discipline Priest Talent Route: 10-60
A draft Discipline route: Spirit Tap first, a full Discipline core, then Shadow support.
Discipline Priest Survival: Protect the Mana
Discipline Priest survives by preserving mana, fearing in open ground, and staying with a group that waits for the shield.
Demonology Warlock Talent Route: 10-60
Draft Demonology route to Soul Link, then Affliction support talents.
Demonology Warlock Survival: Pet, Health, and Fear
Keep the Voidwalker alive, tap with health to spare, and cast Fear only where it cannot bring another pack.
Combat Rogue Talent Route: 10-60
Draft Combat route to Adrenaline Rush, then Assassination for Slice and Dice and Lethality.
Combat Rogue Survival: When a Pull Turns
Combat Rogue survives a bad pull by keeping one mob Sapped, interrupting the cast, and vanishing on clear ground.
Arms Warrior Talent Route: 10-60
A level-by-level Arms Warrior talent order from 10 to 60.
Arms Warrior Survival Checklist
Warrior survives a bad pull by changing to a shield early, slowing the add, and leaving during Shield Wall.
Hunter Survival Checklist
A short Hardcore Hunter checklist for staying alive: pet pathing, trap timing, gear prep, dungeon warnings, and the exact moment to stop pretending the pull is fine.
Beast Mastery Hunter Talent Route: 10-60
A level-by-level Hunter talent order from 10 to 60.