Classes
Each hub covers the main leveling specialization, its route by level, and the profession and dungeon calls that fit it.
All classes (9)
Druid
Bear Form carries a slow early run. Cat Form brings better damage and mobility at 20.
Hunter
Beast Mastery Hunter is a smooth leveler. The pet gets tanky, allowing you to kill elites and mobs up to five levels above you.
Mage
Most Mage deaths begin after another pull starts with low mana or the Mage keeps casting while a target is already in melee.
Paladin
Retribution handles routine melee fights. Keep enough mana for Holy Light and enter every difficult pull with the long cooldowns available.
Priest
Discipline keeps ordinary pulls cheap so the mana bar remains ready for the fight that changes.
Rogue
The safest route stays with controlled single-target fights and treats every weapon upgrade as part of the survival kit.
Shaman
A normal pull needs one weapon, one useful totem, and a reserve for Healing Wave or Ghost Wolf.
Warlock
Normal pulls ask the Voidwalker to hold one target while DoTs and Drain Life keep health and mana under control.
Warrior
Choose a slow two-hander with strong top-end damage and keep ordinary fights to one target. That leaves enough health to handle an add or begin the retreat early.