General

Consumables to Carry Before the Pull

Carry healing, escape, and protection consumables before a route needs them.

Updated Jul 16, 2026 Buff My Pet Editorial

Levels 1-20: build the first kit

  • Carry five Minor Healing Potions in the bag.

  • Carry Linen Bandages, then Wool Bandages. First Aid gives recovery without using mana or a potion cooldown.

  • Carry level-appropriate food and water. Recover before the next pull.

Levels 20-40: update the kit

  • Use Healing Potions from level 22. Replace the earlier bottles as the route gets harder.

  • Carry Free Action Potions for PvP flags and mobs that root or stun. Use one before a retreat needs movement.

  • Carry Elixir of Defense or Fortitude for melee and Elixir of Wisdom for casters.

  • Carry Silk or Mageweave Bandages as First Aid allows them. Use the channel after creating space.

Levels 40-60: carry the expensive answer

  • Carry Greater Healing Potions.

  • Elixir of the Mongoose or Giants, according to the class and the fight.

  • Nature Protection Potions for Maraudon and Sunken Temple.

  • Fire Protection Potions for Blackrock Depths.

  • Carry Heavy Runecloth Bandages when First Aid allows them. Use the long channel after creating space.

  • Carry Swiftness Potions for exits that need more distance.

Pack in town

Restock consumables in town. The pull can only use what is in the bag.

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