Professions

Blacksmithing for Weapon Upgrades

Mining and Blacksmithing keep Warrior and Paladin weapon damage close to the level band.

Updated Jul 16, 2026 Buff My Pet Editorial

Make the weapon before the next zone

Warrior and Paladin feel a weapon drought quickly. Several levels with a weapon behind the zone makes every fight longer and encourages risky pulls. Blacksmithing gives you a way to make the weapon when the route does not drop one.

What the forge provides

  • Mithril coverage for levels 30–40. Craft the weapon and plate pieces when drops fall behind the level band.

  • Use Sharpening Stones on relevant weapons. Minor comes from Copper and Dense comes from Thorium. Dense Sharpening Stone adds 8 weapon damage to every swing.

  • Build a supply line you control. Ore becomes bars and bars become gear without relying on an Auction House upgrade.

Mine for the craft

Blacksmithing uses a large amount of ore and gold. Reaching 300 is expensive when Mining does not feed it, and each crafted weapon costs more. Pair it with Mining or keep enough gold for the materials.

Who benefits

Warrior and Paladin get the clearest value from plate, weapon timing, and Mining routes. Other melee classes usually get more immediate pull control from Engineering. Choose Blacksmithing for a stable route with a gear gap to solve.

Keep the pair together

Blacksmithing solves the weapon drought. Mining keeps the solution affordable.

By class

Class angles from this page

Paladin

Paladin's steady pace leaves room to gather before a craft is urgent. Retribution feels the level-30 weapon gap most. Mine ahead, make the weapon, and keep Divine Shield for an exit.

Warrior

Mine bars on the route, smelt them in town, and build the two-hander before Warrior damage falls behind the zone. A current weapon shortens fights and reduces the time a patrol can join. Engineering covers a widened pull. Blacksmithing covers the weapon gap.

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