Start here

Start your Hardcore journey

Choose a race or class first. Follow the next safe preparation step, keep one local character, and test talent points against the full Classic tree.

Stage 1 · Character

Build your opening route

Race sets the native starting area. Class sets the available pairings and the guide advice. Choose either one first.

The character matcher is unavailable. Every starting map, handoff, class unlock, and dungeon board remains available below.

Stage 3 · Survival

Hardcore boot camp

Keep every lesson available. A selected character highlights the lessons that match its level and current map risks.

Open the full boot camp
  1. Levels 1–9

    Hardcore Habits That Protect the Character

    Eat, bandage, clear bags, read the terrain, and leave after a warning. These habits keep the route controlled.

    Open lesson
  2. Routes with cave risk

    Caves, Buildings, and Elevators

    Caves, ships, towers, mines, and lifts restrict the exit and turn a simple fight into a route problem.

    Open lesson
  3. Levels 10–19

    Consumables to Carry Before the Pull

    Carry healing, escape, and protection consumables before a route needs them.

    Open lesson
  4. Routes with elite, escort, or event risk

    Grouping, Layering, and Hardcore Etiquette

    A good group agrees on a reset call, pull pace, and patrol information before an invite changes the layer.

    Open lesson
  5. Routes with dense camp, patrol, respawn, runners, or ambush risk

    Call the Reset Early

    When a pull widens, create space, use the tool that buys it, and take the exit.

    Open lesson
  6. Level 20+ or routes with travel risk

    Plan Hearth and Logout Safely

    Auto-run, lifts, docks, weak bags, and unsafe AFKs can end a run without a hostile nameplate.

    Open lesson
Browse all · Class unlocks

Class quests that change the kit

Every Classic class has an unlock atlas with prerequisites, travel risks, failure states, and safe exits.

All class quest atlases