Make bags first
Tailoring makes bags first and cloth gear second. A full bag forces a choice between food, water, bandages, and potions. Each new slot gives you room to carry the supplies for the next stretch.
Useful crafts
Linen Bag at skill 45, Woolen Bag at 80, Mageweave Bag at 225. Each upgrade is another consumable you no longer have to leave in town.
Robe of Power at 190 and Black Mageweave Vest at 205. Crafted cloth pieces cover a gear gap when fresh-server auctions are thin.
Tailoring plus Enchanting makes a closed loop. Make gear, disenchant unused greens, then add Minor Speed and stats to the pieces you keep.
Who benefits
Mage, Priest, and Warlock get cloth throughout levels 1–60, feeding bags and cloth gear without buying raw materials. Other classes pay the same skill cost with little gear return.
Keep the bag space
Do not trade a bag slot needed for a healing potion or recovery supply. Make the bag before the next pull.