Emergency order
Hold
Earth Shock for a heal cast, because spending it for damage leaves the caster free.If Stoneclaw attracts the add, move into the exit lane before it turns back.
Use
Healing Wave mid-fight when HP enters a lethal range, and heal after the fight once the pull is stable.Use
Ghost Wolf only outdoors, with clear ground and three seconds available for the cast.
Fear rooms and dungeons
Place
Tremor Totem before a fear pack so its next pulse can remove Fear after it lands.Let the tank take the second mob because off-tanking it drains the mana needed for Healing Wave.
If the healer skips a drink, keep your Healing Wave mana for the next pull.
Leave now
Leave when mana cannot cover
Healing Wave plus
Ghost Wolf while the room is still alive.Official Hardcore disables
Reincarnation. Never count it as part of the exit plan.Leave if a caster pack lands before the totems are down.
Leave an indoor fight early because Ghost Wolf cannot create the outdoor escape route.